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 My attempts at recreating Ciel on DC Universe Online

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Commissar Fuklaw
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PostSubject: My attempts at recreating Ciel on DC Universe Online   Sat May 21, 2011 9:36 pm

Obviously, she doesn't look exactly like the drawing, but it's similar. Close, but no cigar.
Frankly, I don't know why I'm posting this.



Last edited by Ω-Sigma Hale on Sun May 22, 2011 1:09 pm; edited 1 time in total
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PostSubject: Re: My attempts at recreating Ciel on DC Universe Online   Sat May 21, 2011 9:40 pm

What are the customisation options?
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PostSubject: Re: My attempts at recreating Ciel on DC Universe Online   Sat May 21, 2011 9:49 pm

Well, for your character, you're allowed to choose your own styles and colors for your character's hair and skin. And if you're wondering, yes, I'm using a Fox skin.
You're also allowed to mix and match any clothing styles you might collect in-game. It allows you to customize clothing on your character's face, head, chest, shoulders, back, hands, waist, legs, feet, and weapons. Coloration for gear uses a three-color palette that can be changed if you want to use different colors on individual gear sections.

Also, I'm running the graphics on low quality. Otherwise, the game lags like hell.


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PostSubject: Re: My attempts at recreating Ciel on DC Universe Online   Sat May 21, 2011 9:53 pm

I'm betting there'll be several characters that'll be based on Hedgehog Gary-Stu's because of what powers you can give some of them.
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PostSubject: Re: My attempts at recreating Ciel on DC Universe Online   Sat May 21, 2011 10:13 pm

Probably, but there's only about six power divisions, and three classes that are specific to two power divisions each. Power points are used to unlock abilities specific to the power chosen, and quite frankly, there aren't many in the game. The level cap is 30, which kinda sucks.
The rest of the game's combat aspects relies on weapons. Skill points are used to upgrade weapon abilities, and there are plenty of skill points to be gained by completing feats.
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